Sunday, September 28, 2008

2008.09.28

Multiple characters per player
This is a game inevitability. Currently we will only assign one position per player, we will in the future consider changing this (once the game has been released).

World of Warcraft fleet servers. 100% loyalty is required, preference being always with Second Fleet, but in future if player wishes to join different server, it is acceptable ONLY if time does NOT effect Second Fleet.

All ships will have only ONE player, the Captain. Bridge and other crews NPC crew.

Suggestion for individual smaller chats instead of larger meeting in main lobby. At point of game launch, possibility of individual rooms for smaller instances and raid situations. Specifics to be determined by actual gameplay. Fleet wide offensive will utilize main channels, or the War Room wich will be created for these engagements/

Registry numbers will probably require conformity to current system.

Suggestion of changing Trade and Commerce to Logistics and Supply

Names not accepted should be dealt with Captains of squadron, and after that Rear Admiralty will deal with issues.

Salary for fleet services. Quartermaster will assign resources as he/she sees fit, depending on situations. Also, possibly exists we may never loose ships permanently, no severe death penalty is a possibility.

New Grey Avatars created for intel, will wait until next meeting to decide whether or not they will be used.

Fleet to top heavy, lower ranks needed in order to equalize fleet. Rear Admiralty is working closley with Admirals and Fleet Admiral on this issue. New recruits given rank appropriate to their position. Projects Committee can be used to create work for new recruits or any fleet member. There is also in the works a “point” system for merit based promotions.

The adoption of one system for squadron names, the Greek Letter System, was passed by by unanimous Advisory Vote.

The Anthem submissions have not been fully reviewed, issue tabled.

Roberts Rules of Order

Robert's Rules of Order - Summary Version

Provides common rules and procedures for deliberation and debate in order to place the whole membership on the same footing and speaking the same language. The conduct of ALL business is controlled by the general will of the whole membership - the right of the deliberate majority to decide. Complementary is the right of at least a strong minority to require the majority to be deliberate - to act according to its considered judgment AFTER a full and fair "working through" of the issues involved. Robert's Rules provides for constructive and democratic meetings, to help, not hinder, the business of the assembly. Under no circumstances should "undue strictness" be allowed to intimidate members or limit full participation.
The fundamental right of deliberative assemblies require all questions to be thoroughly discussed before taking action!
The assembly rules - they have the final say on everything!
Silence means consent!

  • Obtain the floor (the right to speak) by being the first to stand when the person speaking has finished; state Mr./Madam Chairman. Raising your hand means nothing, and standing while another has the floor is out of order! Must be recognized by the Chair before speaking!
  • Debate can not begin until the Chair has stated the motion or resolution and asked "are you ready for the question?" If no one rises, the chair calls for the vote!
  • Before the motion is stated by the Chair (the question) members may suggest modification of the motion; the mover can modify as he pleases, or even withdraw the motion without consent of the seconder; if mover modifies, the seconder can withdraw the second.
  • The "immediately pending question" is the last question stated by the Chair! Motion/Resolution - Amendment - Motion to Postpone
  • The member moving the "immediately pending question" is entitled to preference to the floor!
  • No member can speak twice to the same issue until everyone else wishing to speak has spoken to it once!
  • All remarks must be directed to the Chair. Remarks must be courteous in language and deportment - avoid all personalities, never allude to others by name or to motives!
  • The agenda and all committee reports are merely recommendations! When presented to the assembly and the question is stated, debate begins and changes occur!

The Rules

  • Point of Privilege: Pertains to noise, personal comfort, etc. - may interrupt only if necessary!
  • Parliamentary Inquiry: Inquire as to the correct motion - to accomplish a desired result, or raise a point of order
  • Point of Information: Generally applies to information desired from the speaker: "I should like to ask the (speaker) a question."
  • Orders of the Day (Agenda): A call to adhere to the agenda (a deviation from the agenda requires Suspending the Rules)
  • Point of Order: Infraction of the rules, or improper decorum in speaking. Must be raised immediately after the error is made
  • Main Motion: Brings new business (the next item on the agenda) before the assembly
  • Divide the Question: Divides a motion into two or more separate motions (must be able to stand on their own)
  • Consider by Paragraph: Adoption of paper is held until all paragraphs are debated and amended and entire paper is satisfactory; after all paragraphs are considered, the entire paper is then open to amendment, and paragraphs may be further amended. Any Preamble can not be considered until debate on the body of the paper has ceased.
  • Amend: Inserting or striking out words or paragraphs, or substituting whole paragraphs or resolutions
  • Withdraw/Modify Motion: Applies only after question is stated; mover can accept an amendment without obtaining the floor
  • Commit /Refer/Recommit to Committee: State the committee to receive the question or resolution; if no committee exists include size of committee desired and method of selecting the members (election or appointment).
  • Extend Debate: Applies only to the immediately pending question; extends until a certain time or for a certain period of time
  • Limit Debate: Closing debate at a certain time, or limiting to a certain period of time
  • Postpone to a Certain Time: State the time the motion or agenda item will be resumed
  • Object to Consideration: Objection must be stated before discussion or another motion is stated
  • Lay on the Table: Temporarily suspends further consideration/action on pending question; may be made after motion to close debate has carried or is pending
  • Take from the Table: Resumes consideration of item previously "laid on the table" - state the motion to take from the table
  • Reconsider: Can be made only by one on the prevailing side who has changed position or view
  • Postpone Indefinitely: Kills the question/resolution for this session - exception: the motion to reconsider can be made this session
  • Previous Question: Closes debate if successful - may be moved to "Close Debate" if preferred
  • Informal Consideration: Move that the assembly go into "Committee of the Whole" - informal debate as if in committee; this committee may limit number or length of speeches or close debate by other means by a 2/3 vote. All votes, however, are formal.
  • Appeal Decision of the Chair: Appeal for the assembly to decide - must be made before other business is resumed; NOT debatable if relates to decorum, violation of rules or order of business
  • Suspend the Rules: Allows a violation of the assembly's own rules (except Constitution); the object of the suspension must be specified
© 1997 Beverly Kennedy

2008.09.21

Fleet Admiral De VITO Announces changes to secondfleet.info website, shows new updates to ship roster. New communication methods within site.
Feedback portion needs to be used to report bugs and communication

Uniform Colors and REQUIRED COMPLIANCE
All Commanders and up (including Admirals) RED
All below wear Divisional colors
Some exceptions may be made, only CASE by CASE and with clear instructions

Examine Roberts Rules of Order for proper meeting protocol (wikipedia).

New Recruit Placement – Plans for new link on website
Sick recruitment Admiral, plans for succession (chain of command)

Battle Groups- De VTIO is setting up emblem/insignia flash section on Secondfleet/info
4/1 approval required for any battlegroup name.

Question raised: As fleet grows, will everyone joining have the freedom to choose where they want to serve, and what the want to do.
Yes, there will be an ongoing ability to change and pursue the type of game you wish.

New squadrons, if there are more people wanting to form new squadrons, they need to meet with Admiral Garbo to discuss possibility.

New membership posts, to be made by Rear Admiral Walker and Rear Admiral Hawkeye and referencing potential new recruits to the secondfleet.info. The Rear Admiralty will now be in charge of assigning new recruits to their postings only. One source of information will help simplify the process. Rear Admiral Walker will handle placing all Operations recruits, Rear Admiral Hawkeye will handle Science placements.

Until ship designations have been made, use google to find most appropriate ship for storyline, with the knowledge the sip won't be one that is necessarily used in the game, as you are probably going to use different ships throughout. Pick ship you want to use for story and fill in feedback with necessary information, auto update may be available for all databases.

No need for quarrels regarding fleet anthem, please simply send examples to Fleet Admiral De VITO.

Registry numbers. Are possibly changing, will be either adjusted with auto update, or removed depending on situations. STO was featured in Game Informer, and it has been shown that the art in the game depicts registry based upon Second Fleet's model.

Character names must make sense with backstory, names like 256LostBoy & Red_Racer will need to be changed or have sufficient explanation for continued usage.

Added to feedback forum; item for agenda section, this will help get topics brought up in weekley meeting, items MUST BE SUBMITTED BY 500(MDT, 400 PDT, 600 CDT, 700 EDT, GMT -7) PM WED BEEFORE MEETING

Podcasting the meeting suggested, a lot of work but to be considered in Warhammer Report style.